Sev's C&C thread
+3
MrYoSo901
Blazer
Severus
7 posters
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Sev's C&C thread
current:
Working on my brushing skills, so everything but the render and text is me using the brush tool. Also tried to keep flow reasonable.
old ones:
Working on my brushing skills, so everything but the render and text is me using the brush tool. Also tried to keep flow reasonable.
old ones:
- Spoiler:
Last edited by Severus on Sat Mar 02, 2013 4:06 am; edited 7 times in total
Severus- White Hat
- Posts : 270
Join date : 2013-01-17
Location : USA
Re: Sev's C&C thread
That's actually pretty sweet. His clothes do tend to blend in with the background but it's still a good idea. The name kinda sticks out from it..could just be me though lol.
Blazer- Saiya-Jin
- Posts : 926
Join date : 2013-01-18
Age : 31
Location : Texas
Re: Sev's C&C thread
Blazer wrote:That's actually pretty sweet. His clothes do tend to blend in with the background but it's still a good idea. The name kinda sticks out from it..could just be me though lol.
yeah text really isn't my strong suit
Severus- White Hat
- Posts : 270
Join date : 2013-01-17
Location : USA
Re: Sev's C&C thread
double post for update
newest one
this is me trying to use a disintegration like effect
newest one
this is me trying to use a disintegration like effect
Severus- White Hat
- Posts : 270
Join date : 2013-01-17
Location : USA
Re: Sev's C&C thread
Severus wrote:current:
tried using my Disintegration effect.
old ones:
- Spoiler:
punk:
awesome effects
crappy text
MrYoSo901- Shinigami
- Posts : 292
Join date : 2013-01-19
Re: Sev's C&C thread
MrYoSo901 wrote:
awesome effects
crappy text
what would you suggest to do?
Severus- White Hat
- Posts : 270
Join date : 2013-01-17
Location : USA
Re: Sev's C&C thread
You could try removing the text as a whole. It's better to have a textless tag than have the text ruin it n.n
Safko- Bronze Saint
- Posts : 157
Join date : 2013-01-24
Location : Paradise
Re: Sev's C&C thread
Severus wrote:MrYoSo901 wrote:
awesome effects
crappy text
what would you suggest to do?
Consult your fellow members or viceroys!
Or have someone else play around with text if you want it that bad. Then they can explain what they did if you like it ^.^
I think changing the transparency, adding the desintegration effect, and changing the style of the text (not necessarily font) might help make it blend.
Blazer- Saiya-Jin
- Posts : 926
Join date : 2013-01-18
Age : 31
Location : Texas
Re: Sev's C&C thread
this
Safko wrote:You could try removing the text as a whole. It's better to have a textless tag than have the text ruin it n.n
or choose a less eye catching font and apply the effect that you did on the render...
don't really know i've had trouble with texts too.
MrYoSo901- Shinigami
- Posts : 292
Join date : 2013-01-19
Re: Sev's C&C thread
MrYoSo901 wrote:
thisSafko wrote:You could try removing the text as a whole. It's better to have a textless tag than have the text ruin it n.n
or choose a less eye catching font and apply the effect that you did on the render...
don't really know i've had trouble with texts too.
here is my attempt
without text
Severus- White Hat
- Posts : 270
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Location : USA
Re: Sev's C&C thread
The text looks blotchy imo. Perhaps have the disintegration effect be angled the same as the character?
Blazer- Saiya-Jin
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Age : 31
Location : Texas
Re: Sev's C&C thread
update with new sigs
#1
#2
#3
#1
#2
#3
Severus- White Hat
- Posts : 270
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Location : USA
Re: Sev's C&C thread
3 is the best. Those eyes pop out at you and the way is looks seems great to me.
Crazy Potato- Designer
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Age : 30
Location : Potato Town.
Re: Sev's C&C thread
Severus wrote:update with new sigs
#1
#2
#3
yep definitely 3. The shape is a little bit awkward though.
MrYoSo901- Shinigami
- Posts : 292
Join date : 2013-01-19
Re: Sev's C&C thread
MrYoSo901 wrote:Severus wrote:update with new sigs
#3
yep definitely 3. The shape is a little bit awkward though.
mind saying how so?
Severus- White Hat
- Posts : 270
Join date : 2013-01-17
Location : USA
Re: Sev's C&C thread
Severus wrote:MrYoSo901 wrote:Severus wrote:update with new sigs
#3
yep definitely 3. The shape is a little bit awkward though.
mind saying how so?
width too small, height too tall compared to normal sigs. It actually looks like a thumbnail of a wallpaper or something.
MrYoSo901- Shinigami
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Join date : 2013-01-19
Re: Sev's C&C thread
Kind of clustered but it looks good (:
Safko- Bronze Saint
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Location : Paradise
Re: Sev's C&C thread
MrYoSo901 wrote:Severus wrote:MrYoSo901 wrote:Severus wrote:update with new sigs
#3
yep definitely 3. The shape is a little bit awkward though.
mind saying how so?
width too small, height too tall compared to normal sigs. It actually looks like a thumbnail of a wallpaper or something.
Ahh ok, ill keep that in mind next time.
Safko wrote:Kind of clustered but it looks good (:
thanks!
Severus- White Hat
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Join date : 2013-01-17
Location : USA
Re: Sev's C&C thread
The bottom right symbol is what I see as trippy lol. But yeah, still great works.
I really like the style you've been using lately too. It's very cool.
I really like the style you've been using lately too. It's very cool.
Blazer- Saiya-Jin
- Posts : 926
Join date : 2013-01-18
Age : 31
Location : Texas
Re: Sev's C&C thread
working in proportions that strict sites make people stay in. just to test myself in working in a small area.
Severus- White Hat
- Posts : 270
Join date : 2013-01-17
Location : USA
Re: Sev's C&C thread
Try working on flow and depth. Make the fractals, c4d's and other vectors go in the same direction as the render itself. As for depth, sharpen the focal and blur appropriate areas in the background
Hope this CnC was helpful!
Hope this CnC was helpful!
+RoRo- Academy Student
- Posts : 29
Join date : 2013-02-27
Re: Sev's C&C thread
+RoRo wrote:Try working on flow and depth. Make the fractals, c4d's and other vectors go in the same direction as the render itself. As for depth, sharpen the focal and blur appropriate areas in the background
Hope this CnC was helpful!
this.
the flow was intersecting all over the place. that and theres a green bar thingy on the right side thats a bit distracting.
MrYoSo901- Shinigami
- Posts : 292
Join date : 2013-01-19
Re: Sev's C&C thread
New One,
Working on my brushing skills, so everything but the render and text is me using the brush tool. Also tried to keep flow reasonable.
^I'm actually kinda proud of this one, i really like how it turned out.
Working on my brushing skills, so everything but the render and text is me using the brush tool. Also tried to keep flow reasonable.
^I'm actually kinda proud of this one, i really like how it turned out.
Severus- White Hat
- Posts : 270
Join date : 2013-01-17
Location : USA
Re: Sev's C&C thread
Severus wrote:New One,
Working on my brushing skills, so everything but the render and text is me using the brush tool. Also tried to keep flow reasonable.
^I'm actually kinda proud of this one, i really like how it turned out.
Love the render and effects. Text is a bit too bold, but other than that I like it. Maybe make it a few sizes smaller, that would be my only suggestion
Deathfire123- Silver Saint
- Posts : 242
Join date : 2013-01-17
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